In 2026 I was contacted by Silica LLC, a software development company in Florida to do some concepts for Ghentro’s Rift.
This is the working title for the computer game, which takes place on Ral’Karra, a massive neutral trade hub city, nicknamed “The Tram Planet” because much of it’s terrain is built around complex import/export tram systems.
They were asking for an industrial, lived-in approach to the vehicles and environment. And the aesthetic and art style are heavily influenced by Star Wars: The Old Republic and Mass Effect.
All in all a very fun job, which I absolutely loved working on. There was a very quick turnaround for each concept, so rough black and white sketches one day and a finished colour concept the next day.
FLYING TRAM







PRISON ROBOT




NIGHTCLUB DISTRICT ENVIRONMENT


FLYING UTILITY VEHICLE




