In early 2022 I was contacted by Stephen Arnold, CEO of Fracture Labs to do some concepts for DECIMATED.
Decimated is a third-person multiplayer online survival game. It is set in a cyberpunk wasteland, sort of a cross between Mad Max and Blade Runner, where players scavenge resources, complete missions, and trade using integrated digital token economies.
I came on board at a very early stage, nothing had been built or properly designed yet. This was essentially my first concept art job, so I was equally excited and nervous. I was tasked with designing the vehicles and also dabbled in some of the environments, while they were exploring what the look and feel of the game should be.
The game has come on quite a bit since I made my contribution, looks great and is growing all the time.
ART TEST – PICK UP TRUCKS






PICK UP TRUCK 1



CAR ROUGH SKETCHES







CAR A
























CAR B




CAR C – SALOON CAR


CAR C – POLICE CRUISER








car c – taxi



POLICE VEHICLES ROUGH SKETCHES




POLICE INTERCEPTOR

medical vehicle rough sketches




AMBULANCE A




AMBULANCE B


AMBULANCE C


AMBULANCE D


TRAIN A – PASSENGER TRAIN



train b – PASSENGER TRAIN



train c – FREIGHT TRAIN












HIGHWAY SECTION

OUTPOST MAIN GATE



outpost chef station

outpost bar area

outpost exterior bar









CONTAINER HAULER ROUGH SKETCHES




CONTAINER HAULER A








CONTAINER HAULER B

OFF ROAD BUGGY









hornet flying bike



monobike







VEHICLE WHEEL RIMS






vehicle license plates

abandoned desert town














